Introduction In the previous post, we developed a traditional stack buffer overflow exploit in the Okage: Shadow King game which resulted in us being able to execute arbitrary code from within a PlayStation 2 ELF that was embedded inside the…
Author: McCaulay
mast1c0re: Part 2 – Arbitrary PS2 code execution
In this post we develop a stack-buffer overflow exploit for the PS2 Okage: Shadow King game.
mast1c0re: Part 1 – Modifying PS2 game save files
Modifying PS2 game save files by creating a PSU file format parser.
mast1c0re: Introduction – Exploiting the PS4 and PS5 through a game save
The following multi-part blog series will cover how I (McCaulay Hudson) developed the mast1c0re exploit on both the PlayStation 4 and PlayStation 5.